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SurrounDead DB Field survey · reference

§01.01 Weapons

Exterminator

  • MainFirearm
  • Named

12 Gauge · Pump Action · $325 · 5×2 · Dur 100 (−0.095 / shot) · Muzzle wear ×3

Rolled Stats

4 of 4 stats roll per instance

Every instance rolls independently within these ranges. Values shown are min–max; a single dropped weapon lands somewhere inside each band.

Firearm DamagePer Pellet
22to27
Crit Multiplier
40to60%
Crit Chance
20to30%
Damage Fall-off
30to40m

Loadout — What Feeds It

Default Magazine
Exterminator Loader
100% spawn
May contain
1 to 5 × 12 Gauge Ammo
50% loaded

Salvage — Disassembles Into

Found At

Possible Drop From Loot Crates

chance per crate opened

A crate gives one item, picked at random from its possible drops.

Unique Loot

chance per loot roll, Standard difficulty
  • Bandit Set3%

    Found on: Primary infestation ×12 · Bandit Assault, Bandit Rusher (1 spawn area) · Bandit Assault, Bandit Rusher, Bandit Sniper (1 spawn area)

  • Exterminator set3%

    Found on: Military Locker ×1 · Supply Pile ×1 · Bandit Assault, Bandit Rusher, Bandit Sniper (1 spawn area) · Coyote Soldier (1 spawn area)

A unique set is added to a container's or an enemy's loot; each item in it rolls on its own chance. Easier and harder difficulties scale these chances.