§01.01 Weapons
Exterminator
- MainFirearm
- Named
Rolled Stats
4 of 4 stats roll per instance
Every instance rolls independently within these ranges. Values shown are min–max; a single dropped weapon lands somewhere inside each band.
- Firearm DamagePer Pellet
- 22to27
- Crit Multiplier
- 40to60%
- Crit Chance
- 20to30%
- Damage Fall-off
- 30to40m
Loadout — What Feeds It
- May contain
- 1 to 5 × 12 Gauge Ammo50% loaded
Salvage — Disassembles Into
- 2 to 4 × High Quality Metal100%
- 1 × Metal Rods100%
Found At
Possible Drop From Loot Crates
- Polymer Loot CrateNormal9.84%
A crate gives one item, picked at random from its possible drops.
Unique Loot
- Bandit Set3%
Found on: Primary infestation ×12 · Bandit Assault, Bandit Rusher (1 spawn area) · Bandit Assault, Bandit Rusher, Bandit Sniper (1 spawn area)
- Exterminator set3%
Found on: Military Locker ×1 · Supply Pile ×1 · Bandit Assault, Bandit Rusher, Bandit Sniper (1 spawn area) · Coyote Soldier (1 spawn area)
A unique set is added to a container's or an enemy's loot; each item in it rolls on its own chance. Easier and harder difficulties scale these chances.