§01.01 Weapons
HK416
- MainFirearm
Rolled Stats
4 of 5 stats roll per instance
Every instance rolls independently within these ranges. Values shown are min–max; a single dropped weapon lands somewhere inside each band.
- Firearm Damage
- 43to50
- Crit Multiplier
- 12to18%
- Crit Chance
- 5to10%
- Fire Rate
- 750to850
- Damage Fall-off
- 50to60m
Loadout — What Feeds It
- May contain
- 1 to 15 × 556 Ammo50% loaded
Salvage — Disassembles Into
- 2 to 4 × High Quality Metal100%
- 1 × Metal Rods100%
Found At
No fixed spawn — general loot
Rolls from generic loot pools. Only named weapons have guaranteed POI spawns.
Possible Drop From Loot Crates
- Metal Loot CrateQuite Rare2.25%
A crate gives one item, picked at random from its possible drops.
Unique Loot
- Infestation set25%
Found on: Primary infestation ×12
A unique set is added to a container's or an enemy's loot; each item in it rolls on its own chance. Easier and harder difficulties scale these chances.